Picked up a quest today that I almost didn’t complete because I was afraid of how it would end. A boy asked me to find his father amidst a group of mantid in the Shadowpan questing zone. Judging by the way Townlong Steppes had played out earlier, I thought for sure that I would have to give bad news to this man’s son after finding him. I’m happy my gut feeling was wrong, but I think it is worth noting (at least to myself) that the MoP quests have elicited emotions in me that I hadn’t expected. This isn't the first time I've posted about something I found thought provoking. Was Cataclysm not like this, or did I just fail to notice? Maybe I find myself paused in thought more often because I play (largely) by myself. I don't know.
See you later,